PS Material Blend
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Pedro Belthori
I have been working on a Vertex Painting Material over the last days or so and wanted to share my process. I hope you guys find this shader useful. Happy painting!
Set up materials for 3-way (RGB) texture blending.
Types of textures
- Color/Albedo
- Normal
- Mask Map (R) Metalic (G) Occlusion (B) Displacement (A) Smoothness
Updates.
1.0.1 Fixed error 'Could not find Sub Graph asset...'.
1.0.0 Release.
Also available in
GitHubUnity HDRP
2021.3.2f1
Shader Graph
12.1.6
Polybrush
1.1.3
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